Stat Growth

From Fire Emblem Heroes Wiki

Stat values in Fire Emblem Heroes are semi-random. They are determined by a unit's base stats, rarity, and stat variations.

New: The wiki now has a Stats Calculator you can use to determine your hero's stat variation.

Base Stats

All units have predetermined base stats at level 1 and 40. From levels 2-39, units will receive seemingly random stats as they level up, but they will all end at their final base values at level 40.

For example, 5Icon Rarity 5.png Nowi has the following stats at level 1:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 17 6 5 6 5

At level 40, her stats will be:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 45 34 27 33 27

Regardless of how good or bad a character's level ups are, they will always converge to their base final values.

Rarity

Among other things, rarity determines a character's starting and final base stats.

For example, this is how a max level 4Icon Rarity 4.png Nowi would compare to a max level 5Icon Rarity 5.png Nowi.

Rarity HP ATK SPD DEF RES
4Icon Rarity 4.png 42 32 24 30 24
5Icon Rarity 5.png 45 34 27 33 27

Stat Variation

Stat variations are differences a unit's stats may have compared to their base values.

For example, you may have three 5Icon Rarity 5.png Nowi's with the following stats at level 1:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 17 6 5 6 5
5Icon Rarity 5.png 17 7 5 5 5
5Icon Rarity 5.png 18 6 5 6 4

The first Nowi has neutral base stats, meaning base stats with no variations. The second Nowi has one more attack and one less defense than the neutral Nowi. This means she has an Atk+/Def- stat variance. The last Nowi has one more HP and one less resistance, or a HP+/Res- stat variance.

Stat variances appear at level 1 and will affect a unit's final stats. At max level, the three Nowis will have the following stats:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 45 34 27 33 27
5Icon Rarity 5.png 45 37 27 30 27
5Icon Rarity 5.png 48 34 27 33 24

For every positive stat variance a unit has, they will also receive a negative variance. You cannot receive a unit with only positive variances, nor can you receive one with only negative ones—they will always balance out.

When reading a unit's stat growth table, each stat will have three values: the negative/neutral/positive variances of those stat. For example, 5Icon Rarity 5.png Nowi at level 1 has the following table:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 16/17/18 5/6/7 4/5/6 5/6/7 4/5/6

16/17/18 are her negative/neutral/positive variances for HP, respectively. A unit's final stats will be determined by their level 1 variances. An Atk+/Def- 5Icon Rarity 5.png Nowi will have the following stats at levels 1 and 40:

Rarity HP ATK SPD DEF RES
5Icon Rarity 5.png 17 7 5 5 5
5Icon Rarity 5.png 45 37 27 30 27

A unit may have any combination of stat variances and will be retained when a unit increases rarity.

Stat Totals / Ranking

A ranking of a hero is the sum of all the hero's stats (HP + ATK + SPD + DEF + RES). This total is used mainly in Arena matchmaking to match teams with similar stat totals against each other.

It is possible to exactly determine a hero's Level 1 base stat total (Excluding weapons and passives) based on a hero's weapon, movement type, and skills. This can also be used to figure out a ballpark figure for the Level 40 base stat total. The following tables shows how 5Icon Rarity 5.png hero's are grouped and their respective base stat totals (BST):


Level 1 5Icon Rarity 5.png Base Stat Total

Group Level 1 Base Stat Total
Melee Infantry / Flying Units / Adult Dragons (Tiki, Corrin (F)) 47
Ranged Infantry (Includes Mages, Thieves, Archers, Healers) 44
Armored Units 54
Young Dragons (Fae, Nowi, Tiki (Young)) 39
Dance / Sing Users 39
Cavalry Subtract 1 from the previous stat totals. (eg. Melee Cavalry would have a 46 stat total).
Veteran Soldiers (Jagen, Gunter - Cavalry penalty does not apply) 54


Level 40 5Icon Rarity 5.png Base Stat Total

Group Level 40 Base Stat Total
Melee Infantry / Flying Units / Adult Dragons (Tiki, Corrin (F)) 156-158
Ranged Infantry (Includes Mages, Thieves, Archers, Healers) 147-149
Armored Units 168-169
Dragons (Fae, Nowi, Tiki (Young)) 162-163
Dance / Sing Users 149-150
Cavalry Subtract 3 from the previous stat totals. (eg. Melee Cavalry would have a 153-155 stat total).
Veteran Soldiers (Jagen, Gunter - Cavalry penalty does not apply) 148-150


There are a few heroes that are the exception to these groups. These heroes are:

  • Donnel - Although Donnel is Melee Infantry, his base stats and growth are similar to Dragons (39 Level 1 BST to 162 Level 40 BST).