From Fire Emblem Heroes Wiki
|Name||Cooldown||Effect||SP Cost||Inherit Restriction|
|Rising Wind||5||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||Excludes Staves|
- Def is chosen if the unit does physical damage. Res is chosen if the unit does magical damage.
- Damage dealt "before combat", like from this skill, is affected by buffs and debuffs, but not by in-combat effects such as Spur Attack or weapon-triangle advantages.
Area of Effect
List of Heroes with Rising Wind
|Name||Preceded by||Followed by|